in discussion The Community / The Madman » SpaceBomber
Here's a video of a test of
u9's latest project, Spacebomber.
Here's a video of a test of
u9's latest project, Spacebomber.
(originally posted by
EKVirtanen )
Once in a while, i'll happen to remember some book, dialect, website, person, game, tutorial or even a single forum post that has had some very huge meaning for me. But this post is not about me, it is about you.
I need few line stories from You, about books, basic dialects, websites, peoples, games, codes, tutorials, forum posts…just name it, as long as it is someway related to basic programming and has had some influence or just a big meaning for you.
Is there some dialect that did woke up your interest to program? Some simple basic game what you have played with your friends hours after hours? Some website with awesome athmosphere perhaps? A programming book, which is above law books in your opinion?
Throw me PM or email about them, add few lines of story why. Email is asciiworld(AT)gmail.com
Ill reveal the idea of this in a near future, after i have some "data" on my hands. If you dont want, i do not reveal your personality, when i do use these replies in public later.
So, give me some data to use, please :)
The BIG RED EYE…
… has returned! :)
And it's using C++!!!
This is going to be important soon-ish.
Note, new videos posted will mostly have been made two weeks ago or more.
Nihilism is a beautiful thing. :)
It's been about 5 days with no help posted =/
I hope I've waited long enough to bump this thread.
Still looking for answers!
hey all i have a huge school paper due tonight i was just wondering if anyone would let me interview them just a few questions nothing major. My name is kelly sorry have not worked on my profile yet
If you don't know why this is important, you haven't known me long. :)
I've built a pretty nice RPG game, and I like the dynamics and how I've done it. I'm planning on rebuilding it, though, as I was planning to use my first version to gauge what I can/can't do and how things work.
I have a few major changes, I'm going to be making the game isometric [no problems there], and I want to make the game world one room rather than several small rooms.
Is there a point where the game world would get too large? If so, how large would that be?
I plan on still using different rooms for buildings and other miscellanious areas, but there would still be a large, isometric game world.
I wish I could give a good estimate on how large the room would be for the game room, but I can't give anything besides a very, very rough estimate. Somewhere along the lines of 10,000-100,000^2 pixels.
So to summarize, would the large game room filled with moving NPCs [most of them offscreen] and multiple other objects possibly make the game lag, and if so would there be a way to decrease the lag? [I'm thinking something along the lines of making NPCs not existing unless they're in view somehow]
Can someone please get me a working Game Maker 7.0 Pro Activation Code please… My email address is
moc.liamtoh|666ynobdeR#moc.liamtoh|666ynobdeR =D <— Happy Face
I really, really want to start making 3D games.
Please, please someone send me an activation code.
Thanks for reading! :D
Your bony,
Redbony
If you think you've heard this before —— thanks for sticking around! :)
— hartnell
Well, I made this video last night :)
— hartnell